Although the narrative direction is unabashedly strange, games in the Metal Gear series can’t be contextualized in any capacity as kuso-ge. Each game certainly has moments that fit into the contextual definition of kuso-ge, but overall the whole package is too tight and well produced to earn (or more aptly to garner) the moniker.

However, one moment in MGS3 is so ridiculous and out of left field that it is worth mentioning as a kuso-ge moment. For anyone that has played the game, I speak of course of Naked Snake’s epic ladder climb.

I don’t use the word epic lightly, as I think it is a dumb word to describe things or events, but take a look and see if you can come up with a more apt adjective to describe the scene.

The rhythmic climbing of Snake coupled with a haunting rendition of the theme makes the ladder one of the most memorable moments of the game, and series. The scene is pure kuso-ge at its heart, showing that series creator Hideo Kojima has artistic license to do pretty much whatever he wants with the games he creates.

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